#exception is video game soundtracks. if i hear one really good song in a game ill likely go see if theres more in the ost
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copepods · 6 months ago
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feel like asking questions about music based habits again
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world0fmadness · 1 month ago
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You probably answered this before, but how did you find out about black metal?
Hope you’re having a lovely day, and sorry for my english!!
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୨୧ hey there, peacock anon! i actually have not answered this question before but i would be more than happy to ^w^
i found out about black metal when i was around twelve and thirteen, much thanks to my older cousin josh!
i was already listening to some nu metal thanks to games like shadow the hedgehog and other pieces of media that used a lot of nu metal music! honestly, i would give a nod to the radio stations in grand theft auto: san andreas and grand theft auto IV for helping shape my music taste quite a bit too! but yeah, i was into lighter metal first with the usual heavy metal and nu metal then later on i discovered death metal and black metal through my older cousin who was very into it
my older cousin had given me a lot of his CDs because he just didn’t particularly want them anymore and if i remember right, i am pretty sure he was going to college and just didn’t really have time to listen to them that much anymore! his collection had quite a few extreme metal CDs, i listened to them, was beyond infatuated with what i was hearing and just kind of fell down the rabbit hole after that day…
when i was obviously more into it and was doing research of my own, which consisted to simply googling bands and becoming very obsessed with them, i began finding more and more bands… alas, here we are! definitely not just a phase lolol
i remember one incident so clearly, he used to burn some video game soundtrack CDs for me because i was younger and just didn’t really know how to do it, and on one of these CDs he had purposely slipped in fucking your creation by dodsferd and god did that scare the hell out of me whilst listening hehe… incredible song though, that whole dodsferd album has a very special place in my heart because of that day and how obsessed i was with dodsferd for a solid year following it! venom, of course, was another one of my favourite very early bands… i have a welcome to hell shirt that i want to be buried in solely because of how young i was when i got it and how much shit it has been through with me
obviously as the years went by, i only got more and more interested in the bands and began buying books, then documentaries and then literally anything else related to extreme metal! well, i say i was buying the stuff but it was really my grandparents… they do not love extreme metal, they were never exactly pleased when it was all i would have playing on my cd player but they are not the type of people to tell people to stop doing what they enjoy, they just supported my interest which was more than i could ever ask for!
my mother is the same, she could never really listen to extreme metal herself but she was and still is always buying me stuff related to it and she has does have some exceptions that she can actually handle listening to like venom and similar bands
unfortunately me and my older cousin do not really talk much anymore, not at all… we didn’t have a falling out or anything, just kind of drifted away which is a damn shame because he was the only other person in my family who liked this type of music! but what can you do? maybe one day we’ll start talking more again…
thank you for this ask! i always enjoy talking about my general life and interests
i’m having a very good night so far, thank you again! i hope you’re having a great day or night too, peacock anon! no need to apologise, your english is perfect here and i understood everything <3
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nowordsformylove · 8 months ago
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What’s your favourite solo song from each of the Monkees and/or Beatles? :p
I want to preface this by saying I listen to music at a snail pace so the only one of these guys who discography I’ve made it all the way through is John’s.
Starting with the Beatles
Paul: Wings era my fave songs are Silly Love Songs, Jet, Magneto and Titanium Man. For his solo stuff def Temporary Secretary bc that was my most listened to song last year, aughhhh it’s truly so hard to pick bc I love his music so much >.<
John: Mind Games, Look At Me, Oh My Love
Ringo: Occapella <3 and Goodnight Vienna :)
George: I Dig Love favoritest song ever <333 also love Blow Away
Now the Monkees… again prefacing this with the fact that I have barely listened to them outside of the Monkees discog.
Mike: Mama Nantucket, I Fall To Pieces, and Flying and it makes me so upset that it’s not available on Spotify cause I have to YouTube it whenever I want to listen :(
Davy: I have spent A LOT of time listening to Davy Jones 1971 Bell Recordings, my fave is probably Rainy Jane bc I used to watch this video of him performing it almost everyday. Other than that and his 1964 album I’ve only listened to his songs from The Point soundtrack (really good if you haven’t already checked that out). I recently preordered his Incredible album so I’ll be getting to that one soon :D and if 7a keeps releasing his solo stuff eventually I will have a full collection and will have gotten through his discog
Peter: um. I’ve only listened to his solo album one time a few months back but I don’t remember any of it so I really can’t give an answer here. 
Micky: very similar to Peter except I haven’t listened to any of his stuff YET. I am going to get to it soon tho bc I’ve been in a very Micky mood recently (as you can see by my queue lol). The only thing I have to say in regard to this is that I don’t like listening to live albums which I know he has a few, and I probably won’t listen to any of his albums that are cover songs (of songs I know or don’t care about ex: Micky Dolenz puts you to sleep, broadway Micky, Dolenz sings Nesmith, Dolenz sings REM) so that rules out a lot of his discog :\  love you Micky I’m sorry I am failing you </3
I would love to hear your answers too!!!
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bahamutgames · 5 months ago
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Super Afterthoughts RPG
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Game: Super Mario RPG (November 17, 2023)
Console: Nintendo Switch
Hello hello! It's late at night, and I'm trying to get myself to write up my thoughts on some games again! I've got a few to get through. But this one in particular I've been holding off on for a good minute. Because... well... the original game is my favorite game of all time! It's hard to really put my thoughts about my favorite game ever to words so easily. Plus, I only want to write about it while I'm in a good mood. So this one may be written over the course of a few days.
I still remember when this game was a huge rumor for what felt like AGES. It was kind of will they wont they between remaking it or just slapping it onto NSO. I'm still, honestly, in a bit of disbelief it got a full from the ground up remake for modern consoles. But, I'm very happy to say, it's here! And it's real! And this game I love and adore so much is back! And that makes me very happy!
Now, I think this is the first remake I'll be talking about on here. And since it's a remake of a game I'm OBSESSED with. I'll probably not go into intense detail about why I love Super Mario RPG. You already know what I like about it (EVERYTHING) and what I dislike about it (NOTHING). Instead, I'll try to focus on what I think made this such a nice remake for a super fan of the game like me!
As always, this isn't a review! Just my thoughts after having beaten it! PLEASE PLEASE PLEEEEEEASE play this game yourself if it interests you!!
SPOILERS FOR SUPER MARIO RPG REMAKE!! INCLUDING SPOILERS FROM THE ORIGINAL AND NEW STUFF IN THE REMAKE!!
Opening
So, like I said before. Super Mario RPG is my favorite video game of ALL TIME. Not just RPG, not just Mario game, not just one of my favorites. I'm talking #1 favorite game EVER! I played it waaaaay back in middle school a good long time ago and it really just got to me. There's so much I absolutely adore about this game!
So when the remake was announced, needless to say I was pretty excited. Even if I was... a little apprehensive. Mostly just concerned they may mess it up. Or they may not understand what made the original so magical. It was a big concern because, yknow, the game had been gone for so long with absolutely no attention.
But I'll go ahead and spare you the suspense now: this is an amazing remake. And it not only lived up to, but exceeded my expectations that I had for it. So I'm very excited to finally sing its praises!
Stuff I liked
This is a REALLY faithful remake. Pretty much nothing is lost across the translation with very few exceptions. The remake manages to bring over so much of what made the original so good while updating it in very nice ways. The graphics? AMAZING! I seriously love how cute the game looks, and how it still keeps a similar style to sprites while updating them. Like it's not afraid to respect the original's look (WHICH LOOKS GREAT, BY THE WAY, THE ORIGINAL LOOKS AMAZING TO ME!!!) but knows that it's okay to tune up where it may be needed. Very few characters don't make a particularly great transition over (like, I can count them on my hand). The areas all look WONDERFUL and they manage to keep the same playful energy and don't lose much from the original. Plus, being full 3D really does help with some platforming challenges and the 3D maze puzzle imo. I imagine this will help a LOT of newcomers out.
The updated soundtrack is GREAT!! Some of my favorite songs are seriously redone absolutely AMAZINGLY here. My personal favorites being Fight Against Smithy, Who Likes Transforming and Dreams Through Window Stars. Both of which are done so wonderfully. But, hey, you also have access to the original soundtrack! Which is SUCH a nice touch! But it was genuinely lovely hearing some new takes on songs I thought I may never see again in an official capacity.
Then there's the gameplay, which is fairly similar to the original, yeah. But I think that's still reason to sing its praise! They've brought the combat over really nicely, and despite adding some things to make it easier, the game is still fun and isn't made too easy. Which was a concern I had between them showing when to time action commands as well as having the shock wave effects AND giving you stat boosts when you build up proper action command combos. Despite doing all this, I actually think they managed to balance the game out nicely. Maybe I'm crazy but I do feel like enemy parties are consistently larger and have more health to compensate. So it all works very well. And of course, I'd be beside myself if I didn't bring up my favorite change: THE TEAM ATTACKS! This was such an unneeded change, they didn't have to give this HUGE bit of fanservice, but I'm SO thankful they did!! I ADORE crossover attacks between teammates in RPGs, it's a shamefully underused concept and is one of the reasons I consider Chrono Trigger to still be one of the GOAT RPGs. So to know my favorite game ever would be getting this feature? That was HUGE, and it delivered!! I really loved this and it added a new dynamic to the team composition and made me wanna try out some of the other characters more and not JUST Mario, Geno, Mallow lol.
I'm actually REALLY surprised at how much is left in tact. Sure, some things were changed like small effects, the names, and no Black Jack. But it is a SHOCKINGLY faithful remake all around. Even including stuff like Beetle Mania or the secret menu codes. And polishing stuff up like no missable chests. And all the new stuff they added is WONDERFUL! It's pretty exciting they added in boss rematches as I think that's something a lot more games could benefit from. With the best one obviously being Culex's rematch for so many reasons. But I do think I have to say that the fully animated cutscenes are hands down the absolute BEST addition to the game. Having cool intros to each boss is absolutely DELIGHTFUL, having a nice prerendered scene for each teammate's introduction RULES. But in particular, the way they animate the final cutscene floored me. If you don't know, the scene of the whole team on Vista Hill watching Exor fade away is one of my favorite shots in video game history. I SCREAMED when I saw it got a fully animated cutscene. It was AMAZING! And the credits were so cute with it looking how it did on the SNES. I called it IMMEDIATELY that the graphics would update for the second half lol.
But of course, the best new cutscene. Hands down. Is the finale. This particularly blew me away. The original's ending is one of my favorites, I have extremely fond memories of watching it in Geno cosplay when I was in middle school (I came home from a con and immediately finished it lol) and just cry at the The End screen. So when a cutscene started up here I freaked out. It was SO cute, and having them actually include Bowser and Mallow was such a wonderful touch. It was cute, it was beautiful, it was emotional. And it really capped off the remakes' whole feelings of "wow... it really came back." I don't know how to describe it properly but hopefully you understand what I'm feeling lol.
Stuff I didn't like
Now... I am of course a bit of an obsessive fan over this game. So I had a few complaints about it. MOST OF IT NITPICKS!! Yes. There's not THAT much to complain about. I think some enemies don't look perfect this time around, I think it's really frustrating that they STILL don't let you have all the star pieces when you pause the menu after beating the game despite actually having post game content, and perhaps the worst of all. I HATE that they removed the card suit icons from each character. Does it really matter? Well... No. But it's such an iconic part of the original to me that I can't help but still feel a little burnt that it wasn't included. That's like, crucial Super Mario RPG imagery in my mind.
Also, am I crazy, or does every enemy in this remake put you to sleep? Maybe I'm misremembering but I don't remember having to wake my teammates up this much EVER in the original, but I felt like I was waking them up every other battle this time. Particularly during Valentina which I died to a shocking amount lol.
However, the big real disappointment of this remake to me personally? Is the new post game content. Honestly I would've been fine with maybe just some new cutscenes or something. But when they said it would be boss rematches I was pleasantly excited! And I know I complimented them earlier but can I be honest?? Dude those rematches SUCK. Like, I think I enjoyed one of them. They're all really gimmicky, like Booster's ends super fast and Johnny requires you to play it 100% perfectly. It's just not fun and honestly didn't feel like the most exciting post game content possible. At least to me. Regardless though how they handled Culex and his rematch is PERFECT. Going through the less than stellar rematches is genuinely worth it because I think the Culex rematch is so good. So there is that.
Final Thoughts
BUT, regardless? This was a truly amazing remake. And a genuinely wonderful return to this world that I'd completely given up on ever seeing again. Not to be melodramatic, but I will be. Yeah I had kinda started to give up and not care about this anymore. I had made peace that Mario RPGs were just... over. That's the way it was, Geno isn't gonna be in Smash, this game will never get any new content. It was done. But, to my surprise. I was wrong. And the remake did come. And no matter what happens now. At least this did happen and I got to see these characters again. I think this remake it amazing for ANYONE. If it's your first time, or if you've played the original too many times. You will LOVE this remake and have a great time with it. It feels like it was made by people who not only knew what made the original magical, but loved it and poured all that love in it. There's even more great stuff I could give it props for. I feel like I want to keep talking about every little thing this remake did so nicely. The polish to the psychopath collecting, how good the enemies look, how lovely the maps look. But honestly I would just be here forever. Super Mario RPG is my favorite game of all time and I'm so happy to see so many people get to experience it for the first time now.
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That's all I got. I feel like I want to say more. But I think that's all I can say right now about this game. But before I go I did want to speak on my thoughts about Mario a little more.
So, I've been a Mario fan my whole life. Super Mario World was my first game ever, and I've been a devoted fan for years since. Mario was my life. I was obsessed with Mario lore and drawing every single Mario thing I possibly could and just gushing about everything I adored about the series. With the RPGs at the heart of it. I LOVED and ADORED the Mario RPGs, they made my life and inspired me so much.
But a while back, something kinda changed. I'm sure you already know, but the Mario RPGs kinda. Died? Like, they were still being made obviously. But the secondary Paper Mario Trilogy, even though I don't HATE them persay, were just not what I wanted and ultimately I don't really like them. Then Paper Jam happened and I personally really disliked it even in spite of having good combat. Then the M&L remakes which are cool but... Still not perfect and clearly troubled. My favorite games and types of games ever. Just... died? Out of nowhere. And then a lot of side series Mario stuff kinda dragged. DK dried up. Wario was kinda becoming eh around Gold. Luigi's Mansion 3 sucked. And even though the main series was still killing it imo. I just fell out of love with Mario. And I honestly kind of felt myself falling out of love with a lot of things at this time.
And originally, this section was gonna end on a pretty bummer note. But a lot has changed since I started writing this. Thousand Year Door got a remake randomly and it's looking amazing. And now Mario & Luigi is suddenly returning with a brand new entry that... LOOKS AMAZING!! And that's not even to mention Mario Rabbids which completely knocked it out of the park with Sparks of Hope. Mario RPGs... are seemingly back?
I've talked about this at length before but I didn't really want to get my hopes up because of remakes. Sure, of course you can still make a good turnbased Mario RPG with good combat and progression if you just redo the good ones. But could Nintendo still do a NEW one with good turnbased Mario RPG combat and progression? NOT UBISOFT!! Not a strategy RPG, a TURNBASED RPG. And well, it looks like with Brothership we may actually get to see. Yeah it all might be riding on M&L's shoulders again. But with everything going on, suddenly it doesn't feel stupid to hope I can enjoy these games again. Mario spinoffs all over seem to be back in action with Peach and Dark Moon HD. DK might come back now that Prime 4 is wrapping up. The Mario Movie rocked imo and the main series games are only looking more hopeful after how good Bowser's Fury was.
I still did want to make a little bit of a sad point in that. I don't think I'm back into the Mario Fanbase at large. I still consider it to be very poisonous as it was a huge reason why I fell out of love with Mario. And I still see that. When this and TTYD got announced my feeds were filled with insanely negative posts about how much everyone hates Mario RPGs and shit (I learned my lesson I'm trying not to read Brothership tweets but I've already had to mute some stuff lol), I still get clowned on for liking some of these games in spaces where I thought liking them was the point, and people still send me Geno hate posts thinking I'll like them because... Well, being a Mario fan seems to mean you have to hate this series and be insanely contrarian and trying to make bait posts to make people upset. I still see it constantly. And it's discouraging. And I don't like seeing it. So I don't know if I really have interest in being a part of the "Mario Fanbase" so to speak. Cause even if I'm crazy and I'm just too sensitive I don't think it's healthy for me to be getting this upset over a series meant to be particularly joyful.
BUT... and I can't believe I'm saying this. Yeah... It's looking good to be a Mario fan again. I may be falling back in love with the series. Again, I'm not entirely impressed with amazing remakes that bring me to tears with the level of quality... I still want something new to prove they can truly do it again. SO I'll be keeping a close eye on Brothership. But again, suddenly it doesn't feel stupid to have hope.
That's all I got. Go out and play your favorite video game of all time!
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torchdreemurr · 1 year ago
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Just beat Mother: Cognitive Dissonance for the first time (I got the Good and Severance endings), and uh... Here are my thoughts! (BIG COGDIS SPOILERS BELOW)
Holy fuck Niiue is so hot. I just want to stare at his flowing hair, his big blue eyes, his little snout, his big pink tail, all of it. AND THAT'S NOT EVEN GETTING INTO FUTURE NIIUE??? I CAN'T STOP LOOKING AT THAT ONE PIECE OF CONCEPT ART HIS HAIR IS SO LONG AND FLOWING!! I wonder what Geeg skin feels like, it's so bright, i bet it's smooth and wonderful. Look at him just swim through the air so gracefully. AND HIS VOICE!! I can't stop listening to Speak!! Every single time I hear his voice, so soft yet so gravelly and so tender, the roughness and intimacy of the song, I feel choked up every single time i hear him. I'm so glad he lived, I'm so happy he gets to be acklowledged as his own person, I think he'll be such a good dad for Giegue...
Oh yeah and the game had other stuff in it too
Cogdis' biggest flaw is probably how little the main four are characterised. Obviously Niiue is an exception to this (or maybe that's just my gay autism), but Alvinar, Col. Saturn, Larice, and Zarbol all felt like they had no characterisation whatsoever. After spending so many hours finding every single secret, I could barely tell you what they're like. When you reach the magican bosses and fight the manifestations of everybody's flaws, that's a bit of characterisation I guess, but Larice's nightmare is the only one who has their flaw be explored outside of the text that introduces the boss. So many quirky side characters and allies, and yet there isn't even a note for the core four to be one-note to.
Outside of this, though, the game was incredible. I hear that people don't really like that they didnt include the iconic rolling health but I just had fun playing it as a standard RPG. Difficulty felt good, and each character's playstyle felt distinct even if it doesn't reach the heights of individuality that other RPGs do (UNDERTALE 2 EVERY GAME MUST BE COMPARED TO UT2 THE GREATEST RPG EVER MADE).
The music is a tossup for me. On the one hand, we have some slop that barely counts as more than noise, the musical equivalent of the unpleasant colour gradient. This is usually the area themes. On the other hand... Bill Eager is a fucking genius and he fucking nails literally every single track he touches. He is an auditory god and having him grant audio to the game's greatest moments is a perfect decision. The Apple of Enlightenment would not FEEL like something actually divine if it didn't have Hymn of Dawning Light play as you collected it. Tomorrow's Fight is one of the most hypnotically groovy battle beats I've ever listened to, and somehow it's one of the LESS notable tracks Bill made?? And, of course... Speak and Ghosts In Flight. Yeah. I cannot stop fucking listening to these. Big & Hairy is literally me because I would attend literally every single Nowhere Train concert no matter what. This game's soundtrack fucks. Dare I say it? It cums.
I know this isn't a big thing, but I would like to take a moment to gush about Master Magnolia because holy shit the buildup to his fight is so perfect. You go through the whole infected mothership and you keep hearing the voices, and you assume that this is from the sole survivor of the affiar. But as you keep going it gets stranger and stranger until you finally meet MM himself and everything is simultaneously explaned perfectly and flipped on its head. God it's so good.
And, of course, this game has the most powerful anime character of all time, Fungustrosity. How could it not be peak fiction? In short, well... Cogdis is a good game and you should play it because it's fun. That's all there really is to say on the matter. I might make a full big youtube video on this one day, but until then, remember...
Love is the only thing standing between us and the great beyond.
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algernoninwonderland · 11 months ago
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OMFG AERTI FIC !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (i know nothing about the franchise) im going to be confused but !!!! im so excited to read it :D!!!
Aaaah! I hope you’ll enjoy it! It’s one of these ideas I’ve had for years, before the Remake games were announced, even!
I would say that you need a bit of familiarity with the original game and the Remake game, but fortunately for you, they’re both very good and there are plenty of Let’s Plays for both. I’m going to ramble about all of that for a bit here.
Final Fantasy VII (1997) is kind of an old game now, it’s kind of all over the place, very weird and dated and clunky in a variety of ways, but it’s also still good, a very important game, and it got re-released on basically everything. I’d recommend Dansg08’s walkthrough series here? He’s a completionist but he labels his videos so that it’s easier to just skip the grinding bits. There is some degree of dramatic psychosexual yaoi to FFVII.
Final Fantasy VII Remake (2020) and the upcoming FFVII Rebirth (2024) are partly remakes of the original, but also sort of a sequel? It’s a series of games that is very much aware of the legacy of the original and isn’t trying to just have FFVII (1997) with updated graphics. It’s also a kind of meta conversation about the nature of remakes… Kind of what the Rebuild of Evangelion movies are to the original NGE, except if it was good instead of embarrassingly dogshit. FFVII Remake is a phenomenal game. Materwelonz (I just love her stuff!!) has a great FFVIIR Let’s Play series. She hasn’t played the original game, but she’s very good at picking up on details. If you plan on reading my fic and won’t play the game, I’d recommend going up to chapter 8 of FFVIIR. FFVIIR (2020) This is where most of the Aerti stuff is at, and it’s great, these two interact so much! Also, there’s dramatic psychosexual yaoi.
And then you’ve got everything else FFVII, which is varying degrees of “good but unnecessary” to “obvious cash grab dogshit”
Crisis Core is a PSP game that got a recent remaster (as in, same game with updated graphics). It’s a prequel to FFVII (1997). It’s very flawed but I have a lot of fondness for it, there’s one song from the soundtrack that makes me curl up in a ball and cry every time I hear it, it’s physically painful. It’s almost a good game, the FMVs are great, and there’s some excellent dramatic psychosexual yaoi in there, also Gackt is here for some reason. Materwelonz did a good Let’s Play, but I really like the original voice actor for the main character, and unfortunately he got recast for the remaster.
Advent Children is a movie that is kind of a sequel to FFVII (1997) and it’s kind of bad in many ways, it mangles everybody’s characterization to some degree, it looks dated, as do most CGI animated movies of the 2000s… It’s mostly bad but it also has a couple of really iconic scenes that were in so many AMVs back in the mid 2000s to early 2010s. It also has some degree of psychosexual yaoi to it.
Everything else is, imho, not worth engaging it. There’s a third person shooter game for the PS2 that is basically Shadow the Hedgehog and a bunch of mobile games and stories and most of it is stupid and dumb and bad and unnecessary, and most of that barely contains any kind of yaoi whatsoever which makes it instantly worthless.
I guess that is it!
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terminaxshowtime · 1 year ago
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this is the stupidest question you've ever been asked but how do you analyse music?
aight, well, i don't do anything professionally or anything, all just for fun. usually i focus on the techniques of the music, or certain elements that it has. i was actually taught how to analyze music elements and techniques in class, mainly with identifying structure, rhythms, melody (eg. intervals), harmony/tonality (eg. cadences), and timbre. if i'm just analyzing music for fun, sometimes i'll pick it up by ear and be like 'oh, that's __ cadence, this is fitting for the song because it creates __ effect' or something along those lines. some of them are pretty obvious- like with rhythms, or repetition. for the ones i'm super interested and have to go in-depth to, usually i'll head over to, say, Musescore, search up the sheet music, and try to figure out some of the cadences and intervals myself. if i really want to go deep, i can check out these and associate them with other common uses of the sequences or whatnot, and just kinda make my own personal conclusions as to what the composer was trying to do when they made this. it's always about the messages they're trying to send and whatnot, or sometimes the message is just 'have fun!!!' or keeping the listeners not bored out of their mind.
for analysing music as part of, say, a soundtrack (in my opinion, the best to analyse) i'll focus a bit more on the actual compositional devices. mainly leitmotifs and instrumentation (similar to timbre), because those features can help you understand the story and character of the song. with these, i kind of just pick them up even the first time that i hear it. like, if i recognise a certain pattern, i usually associate it pretty quickly, then i narrow it down to some kinda reason as to why the composer might have done this. it's all connected!!
and if the song i'm analysing has lyrics (rare) i just use the typical English writing analysing techniques on it. with the exception of where certain words would be emphasised through certain chords or cadences in the harmony giving it a different meaning, or as an ornament, in which case i could pack the lyrics together with the musical elements and then analyse it further. so that's a cool thing that i like doing.
i also find that the more diverse a piece, the more interesting and fun it is to analyze, and to an extent, listen to. i think my favourite thing to listen to and analyze would be things with contrast, a lot of range, just something that makes it sound super captivating. which i often find video game ost to have. i highly recommend ost from Kirby games personally ;)
oh, and the stuff i WASN'T taught. okay, so I actually use DAWs and make music myself. i don't post it because i'm self conscious and don't think it's THAT good, but it's probably fine. it's mainly through my own experience through using DAWs that I can figure out what kind of techniques the composers are using for songwriting, mainly through mixing and audio effects- the classic reverb, overdrives, EQs, panning- all my knowledge and ability to judge these comes from my OWN personal experiences with making music and therefore being able to recognise the techniques when i listen. then i can figure out the effect that this technique has and analyse the song and all. so that's the part that was SELF-taught from myself, really.
but anyway. if that didn't answer your question, whoops. i was mainly taught to do a specific type of analysing, and yeah i can analyse it outside of just these techniques- vibes work just fine- but it's kind of hard to explain. 90% of it comes from having knowledge of what the features and effects are, plus my own personal experiences help. i think after you can recognise and NAME the features and techniques, then it's much easier to figure out what the composer was thinking when they made it (ie analyse it.)
erm i rambled way too much. wow. hope this helped???
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fluffy-critter · 4 months ago
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sheltershock · 1 year ago
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When I was younger I didn’t really understand like “band loyalty” with music tastes, when you listen to one artist’s stuff. I kinda get it now. A musician makes a piece you like, so you seek out other pieces because you’ll like those too. I get that now. Because I like specific YouTubers, and I’ve always been like that. But that’s audio and visual. Music is just audio. It’s just lyrics with a musical backdrop.
Music gives you this unique experience you get when you read poetry, except you have accompanying instrumentals to set the mood and tone. To me, music is just poetry. And you don’t get pictures with poetry, you have to make the pictures in your head. The same is true with music. You hear words to a story, feel the emotions and progression, and you experience that music with a little piece of yourself. That’s what art does it’s a communication from the artist to the audience. Music is just like a medium for storytelling.
But I also think music is like a prompt generator. Art is created out of this universal experience of being alive. So all art will inspire or spark something within you that you can resonate with. The stories music tells are all self contained, but they can inspire new ones based on your own interests and experiences. Oftentimes the music I listen to either a. Has a good story b. Resonates on some level(aka I like how it sounds) or c. Correlates in some way to a story or character I already have in my head. So just because some musician that made a song I liked made another one that doesn’t mean I’d personally like it.
But I’ve seen people be like “man, I’m a huge fan of X band.” And I don’t really get it. Which also makes it hard to say what I like. I guess I could say I like listening to game soundtracks, EDM and rock, but being suggested something in that category doesn’t mean I’d like it. But I often hear stuff like “oh if you like X, then you gotta check out Y!” But the idea of purposefully seeking out new music specifically is strange to me. It kinda just accumulates for me. I come across a song in a video, or in a store, or in a game or show, listen to it on loop for about a hundred times, put it in my playlist and move on. The idea of listening to an artist to see if you like something just sounds exhausting and time consuming. There’s music everywhere, just listen while you’re about your day and you’ll find some new music eventually.
Something in particular about “band loyalty” I especially don’t like is when people claim that they were fans of a band before they were popular. Like in the comment section of a lyric/music video of a popular sound bite, and be like “if you were here before TikTok then you have good tastes.” What is deal with this pointless gatekeeping? Shouldn’t you be happy that your band/musician is getting attention? Why does it matter if I discovered this sound off of an fan edit or a sound bite or an animatic?
It reminds me of the other day I was playing some music in the car with my mom and she asked “where did you hear this?” I was just shocked by the question itself. What do you mean where? There music literally everywhere. In stores, in restaurants, on radio, in movies, in media in general. Hell, just walk into the middle of an open field and there will be sound. Asking how I accumulate music is like asking me where I like to pick up the air I like to breathe. Like, it’s everywhere??? The answer to the question was the radio at the store I work at, but I don’t really see how that mattered. If I told you I first heard it at restaurant would your enjoyment decrease? Why does it matter if I heard it from a TikTok trend?
I dunno if this a common experience or not, since I don’t hear people talk about this. I’ve never been particularly attached to “mainstream media” so yeah. I’m writing this in case someone does experience music in a similar way so maybe they can feel a little bit more seen. And if you do: hello! I guess we can know that we vibe together!
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f-ngrl · 2 years ago
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Music updates from the last week from my phone bc why not. Only skipping through.
- lil thunder - demon girl. 2 songs. It’s more hiphop again. I really like him (4th most listened artist or so in 2022), but this one isn’t as good as his other music so far and i feel meh about promotion of drugs so. Still it’s alright.
- j;key - romantico lp. 13 songs. It has some songs from romantico pt 1 and 2 - some i like, some not that exciting. Still he does all the work himself and it’s solid. He definitely works hard and i appreciate and respect him as an artist, typical underrated artist.
- szn - r&b szn mixtape. 11 songs. He’s an r&b singer under dok2’s label. I’m not really into r&b BUT i respect that he actually makes “traditional” r&b while everybody else (except dut2) calls themselves r&b when they make pop music. And some of the beats (love my job, go up!!) i like so much that i just like it. Also you can hear oceanfromtheblue rap if you’re interested :D
- errday jinju - home alone. 1 song. He’s such an experimental indie artist that he also goes unnoticed underratedly. Much more on the art side than on the entertainment side. Prod fredi casso.
- Goopy - come with me. 1 song. His regular indie pop rock. Too soft and ballad-y for me. Maybe you need to be in the mood for it.
- ap alchemy - freaky. 1 song. Idk it would be much more rounded if you didn’t just throw tons of random artists at one thing, like what do you expect. I do appreciate this new motivation of swings’, the whole project makes me happy. Maybe it’s supposed to be like a cypher? But not the kind of a song you’d listen to repeatedly for me.
- code kunst - archive 01. 2 songs. Pre-release for his next full album. Idk it’s too quiet and a bit always the same style from him. But i’m sure it’s the right thing for many ppl.
- m3chvnic - darktemplar. 7 songs. Read my (tired but my condition is the same today) love confession here.
- chanmina - you just walked in my life. 1 song. It’s japanese again (neutral) and pop (not my mood).
- jayci yucca, dnss - love and the city. 6 songs. I will listen on a rainy sunday, now’s not the right mood :D
- cika - options (feat. Hollow young). 1 song. The beat is more pop but his rap still fire so it’s nice. Hollow young’s part is too rnb for me.
- takayan - love doesn’t have rules. 1 song. Well he drops songs all the time, all ranges of good and less good. I can’t stand the retro video game beat but hey i don’t get queer support songs on my spotify news every day. Or week. Or month. Takayan good guy <3 :D
- bigone - hope (feat. Han yo han). 1 song. Idk what to do with his music i just. Don’t really like pop punk. I liked having it in khh when it was “new” for nostalgia but nowadays i don’t really need it usually...
- paloalto - crime scene. 1 song. It’s a drama soundtrack but written by palo and yosi. Good for a soundtrack song actually!
Haha this is so negative go listen to m3chvnic if you haven’t and have a good weekend :)
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dmsden · 4 years ago
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Singing the Dirge - Musically-inclined villains
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Hullo, Gentle Readers. This week’s Question from a Denizen comes to us from the hilariously named callsignuptomyassinshit. They ask, “I'm running a cross-country battle of the bands meets mad max style campaign, and I was wondering if you had any tips on running a musically inclined villain.”
There are plenty of evil and morally-complicated characters that have been shown to have a musical side. Captain Nemo plays his pipe organ when the Nautilus isn’t wiping out ships. The infamous Phantom of the Opera, Erik, sings, plays music, and composes eerie but brilliant music in his lair. Lord Summerisle is a capable singer, but he has no compunctions about sending human sacrifices to ancient powers because he believes it gives his people protection and bounty. And let’s not forget that the Devil has been known to wager golden fiddles against the souls of mortal bards.
I guess the big question I would ask myself in such a situation is how large a role I expect actual music to play in the campaign itself. I love using music in my campaigns, and I’ve described in other articles how I often give specific NPCs in my campaign musical themes that I play when they’re around. Likewise, if I had actual music I wanted an NPC to be playing in my campaign, I would make sure I had it ready to play so that the players could hear it at the same time the PCs were hearing it.
I would tend to try and incorporate early music as much as possible here, and there are plenty of creepy songs in early music with bloody themes that you could play with. It might also be good, however, to infuse the NPCs music with a strangeness and eerieness. You might do so by locating creepy themes in classical music. Danse Macabre by Saint-Saëns, Bach’s Toccata & Fugue in D Minor, In the Hall of the Mountain King by Grieg, or Listz’s Totentanz could all be used to evoke a mood of nervousness or dread, for example. When people hear the theme, especially if it’s very distinctive, they’re going to know the villain is up to something.
Many fantasy and horror movies offer some excellent themes to use against your players. I’m not the biggest fan of Bram Stoker’s Dracula (except for Gary Oldman’s performance and those amazing costumes), but the music by Wojciech Kilar is amazing, with some brilliant themes. The movies for the Lord of the Rings & the Hobbit have some brilliantly creepy music scattered throughout.
Other sources to look to include music from various bands like Dead Can Dance, the Decemberists, Steeleye Span, and other groups that walk the line of early music and modern music. Many video games have brilliant soundtracks now, and I’ve certainly used my fair share of them to provide music for my games.
As far as abilities go, the immediate obvious answer is to look to the abilities and spells of bards for inspiration (no pun intended). Music is often intended to evoke an emotional response, and I would tend to lean into this. I’d tend to center their powers around charm, fear, sleep, confusion, and the like. Perhaps they can stir up terror in their enemies, or a berserk frenzy in their allies. Maybe they can bewilder so completely that a PC won’t be able to tell friend from foe. Or maybe those PCs will slide into slumber and wake to find the villain long gone.
One thing that could be really fun is to utterly eschew the entire feel of a villain. Give the enemy sweet and beautiful music. Make him or her friendly and affable, an NPC that the PCs love to deal with, and maybe one they don’t realize for a long time is actually their enemy. When the PCs finally realize the villain IS the villain, it’s likely to hit them hard and to have a lot of impact if it’s someone they already have a lot of affection for.
If you really want to rock their world, have there be someone that they’re sure is the villain early on. Maybe there’s even a mid-campaign battle where they aid their “ally” against this rival/enemy. But then, it’s revealed that their “ally” is the true villain of the campaign, and now they have to help someone they may despise. This could make for a very memorable story indeed!
Well, callsign, I hope this helps. Let us know how your campaign goes!
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curious-minx · 4 years ago
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Notable 2020 Video Game Soundtracks That Can Be Enjoyed As Standalone Experiences
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Video Game Music is gaining recognition, with many soundtracks receiving vinyl pressings, orchestral concert reviews, and an increasing presence on music streaming platforms such as bandcamp and Spotify. We’re also witnessing the uprise of indie video game development teams where games are being made by the sort of passionate type of game designer that takes soundtracks seriously.  Soundtracks by small teams of developers such as Celeste, Undertale, Disco Elysium, Hollow Knight, RuneScape, and Lisa: The Joyful are titles with soundtracks that easily stand up against the likes of bigger budget productions made by reliable sources of video game music like Square-Enix and Nintendo.
2020 is no exception in terms of having one of the biggest budget soundtracks around with Final Fantasy 7 Remake, which builds upon a legacy of industry-standard-creating soundtrack work. Taken as a whole, Final Fantasy 7 Remake’s soundtrack is clocking in at over 8 and half hours of music. The soundtrack has three composers with the Beethoven of video game music, Nobuo Uematsu, most notably coming out of retirement to get the job done.  Here are some other amazing 2020 video game soundtracks more conducive for standalone background listening:
TETRIS EFFECT by HYDELIC 
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Genres: EDM, Ambient Pop and straight up Ambient 
Describing this album makes me feel like I’m some sort of burnt out fanciful raver, head permanently lodged in the clouds. The level of giddy technicolor enthusiasm rivals that of Icelandic Sigur Ros frontman Jonsi, but if he wanted to keep his post-rock firmly planted in the outdoor music festival on Mars territory. Despite the album’s notable two hours runtime, each and every song feels like its own uniquely crafted composition, no repetitive motifs or nostalgia-baiting.
There is unfortunately still a Tetris movie in some sort of shaggy state of development in Hollywood right now. The movie is being billed as a dull biopic about the creator of the Tetris game. Whereas listening to Tetris Effect you imagine a Tetris movie directed by someone more fitting like the Wakowskis. Tetris Effect’s opening song “Connected (Yours Forever)” is a bonafide vocal pop song, like a more sugary CVRCHES-style cooing of the lyrics:
“I’m Yours Forever
There is No End in Sights For Us,
Nothing Can Measure the Kind of Strength Inside Our Hearts,
It’s all connected we’re all together in this life, don’t you forget it
We’re all connected in this”
Try your best not to imagine a cast of Hollywood’s most beautiful plucky orphan mutant misfit youths using the power of Tetris to heal a broken and dying planet!
Notable Track: Next Chapter
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HADES by DARREN KORB
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Genres: Progressive Metal, Folktronica, Folk Metal, Dimotika, Greek Folk Music
Darren Korb has become one of the most notable video game composers of the past decade. Korb, an integral member of the Supergiant family, continues to outdo himself with each and every soundtrack. Bastion and Transistor originally found Korb creating a niche for himself with downtempo folk-infused electronic soundscapes and even some vocal pop with collaborator Ashley Barrett. Hades is an altogether different beast for Korb, who much like the developers of Hades, have found themselves at the height of their powers.
Korb also contributes vocals on this album, and I can say without hesitation that these are some of the nicest vocals I’ve ever heard from a video game music designer, because video game musicians are bonafide musicians.The album clocks in at two and half hours and separate from its game is still an absolute thrill ride.
Notable Track: In The Blood
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DEFECTIVE HOLIDAY by MECHATOK
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 Genres: Ambient Trance, Balearic Beat, Progressive Electronic, Nature Recordings, Spoken Word, New Age
One glance at the album artwork is all it took for me to know that I must listen to this album. Defective Holiday is an indie walking simulator that is explicit about its intentions: a lightly interactive one hour experience. This soundtrack clocks in at only 31 minutes and it is purely the most conventional album in terms of length.
Last week in late November, Mechatok announced a collaboration with one of the leading zoomer Swedish cloud rap mavericks Bladee, the cofounder of the Drain Gang. Last month gives a pretty clear picture of what kind of circles Mechatok is floating in on. Highly online gonzo vaporwave maestro James Ferraro is another apparent influence on this soundtrack, especially regarding the way the sinister mundane dialogue is woven into the soundscape. There’s one particular track on the Defective Holiday OST, “Rescue Shot Buibo”, that is adorned with standard trap-style drum fills that give the album a shot of energy before wandering back off into the haze. This soundtrack and video game is all about the pure vibe and aesthetic nature that are currently trending in these extremely stressful times.  In a time where all of our holidays were defective from the very start, I think the casual walking simulator will remain a genre high in demand. I have a feeling we’re going to hear a lot more from this empathetic young German.
Notable Track: Valley
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Last of Us II by Gustavo Santaolalla, Mac Quayle (and Ashley Johnson)
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Genres: Ambient, Cinematic Classical, Dark Ambient, Spanish Folk Music 
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The Last Of Us is a horror game where the music itself is arguably playing a critical character role, which can only be expected billing two titans of audio visual soundtracks. Of course Academy Award winner Santaolalla knows his way around a soundtrack. Wielding a resume of astonishing versatility in various TV and film projects, he might have found his higher calling in not only video games but in the horror music canon. Last of Us is an extremely emotional series, and with the wrong soundtrack, the experience could become insufferably bleak. The occasional  splashes of color and light are what make this soundtrack so unsettling and eerie. Not since Silent Hill 2’s Akira Yamaoka has there been such an effective standalone horror video game soundtrack experience. No wonder Gustavo Santaolalla is one of the only video game composers integral enough to the game to warrant a cameo banjo-playing character model based off of him.
As if having one major composer from prestigious TV and movies wasn’t enough, Mac Quayle, composer of the whole Mr. Robot series, contrasts against Santaolalla’s acoustic contributions. The soundtrack itself is sequenced in a way that switches between the two composers. “The Cycle of Violence” composed by Quayle, a track that more than lives up to its name, is immediately followed by Santaolalla’s somber “Reclaimed Memories.” This dance between violence and heart is what the Last of Us excels at as a franchise, and that is why this soundtrack is an effective stand-alone experience.
The only disappointing part of the soundtrack is that Ashley Johnson, voice actor of Ellie’ three songs, is not included in the game’s official tracklist. Ellie’s “Take On Me” a-ha and “Future Days” Pearl Jam covers have made a little history by being the most powerful songs sung by a video game character. When Ellie sings and plays on her guitar they aren’t some little Easter egg idling moments to provide levity for this heavy revenge horror story. These songs are used to make some of the strongest character development choices made by a video game character seen in recent years. Ellie is joining a small club of singing video game characters alongside Parapa the Rapper and  maybe the cast of obscure Atlus title Rhapsody: Musical Adventure.
Notable Track: Unbroken
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Persona 5 Royal Straight Flush Edition by Shoji Meguro 
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Genre: Acid Jazz, Alternative Rock, Alternative Metal, Lounge, Jazz-Funk 
This is one of those soundtracks that, much like Nobuo Uematsu’s work in Final Fantasy, is really the heart and soul of the entire Persona franchise (and his work in the adjacent Shin Megami Tensei universe is equally as noteworthy). Persona 5 Royal finds Meguro making his most complete, funky, and otherworldly opus that sounds like no one else in the biz.
You will find many people online scouring message boards, subreddits, bandcamp features, and Yahoo Answers looking for more music like Persona 5. Outside of Metal Gear Solid: Snake Eater, how many other games are packed to the brim with truly foxy songs!? Persona 5 could not predict how badly the title “Throw Away Your Mask” would age, despite the game being more than ahead of its time with the majority of NPCs wearing PPE. Be a good Joker, put on your mask and keep chasing Meguro’s acid jazz-infused dragon through many more semesters to come.
Notable Track: I Imagine
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Streets of Rage 4 by Olivier Deriviere & Various
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Genres: Electro House, Nu Jazz, Synth Funk, Acid House 
Composer Olivier Deriviere is a living definition of a video game soundtrack journeyman. He has a career stretching back to the early 2000s working on notable big budget titles like the divisive 2008 Atari fifth Alone in the Dark installment and Remember Me, an unsung buried gem from the PS3/360 era Capcom title. Remember Me is where Deriviere’s electronic leanings started becoming especially prominent in his sound. On the Streets of Rage 4 soundtrack Deriviere has completely come into his own element, developing a whole new sense of campy playfulness.
Electronic French House music can be a divisive genre. For every Daft Punk commercial success there is a band that ruffles feathers like Justice. I sense a strong presence of late departed French House titan Philippe Zdar of Cassius as well. If you’d played this soundtrack for me out of context, I would have guessed an obscure voguing tape from the 80s or a really talented mysterious DJ set. Instead, this is a sequel to a classic beat em up franchise that left a portion of players disappointed by the game’s four hour playtime. The soundtrack is over an hour and fifty minutes long of high octane House music bliss. Much like the Tetris Effect soundtrack, it is truly impressive how much depth these tracks have when they could have easily been nostalgic recycled beats. Sometimes a game’s soundtrack can offer more post game enjoyment than an actual game.
Notable Track: Chill Or Don’t
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Hylics 2 by Chuck Salamone & Mason Lindroth 
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Genres: Experimental Rock, Neo-Psychedelia, Hypagogic Pop, Stoner Rock, Jazz-Rock
A soundtrack that comes closest to capturing the experience of hearing the Earthbound or Katamari Damacy soundtracks for the first time. The Hylic indie RPG series is a wonderful and strange beast that is ready to frolic and show its playful side. Hylics is a part of a recent uprising of indie games being developed on the RPG Maker software. 2020 year has left us all with variations of the same stressed out adjectives: Weird. Messed Up. Surreal.
Why not listen to an album from a game that is the perfect embodiment of that surreal mantra? Step away from your computer, draw a bath, and put this album on. Thank me later!
Notable  track: Xeno Arcadia
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Ultrakill: Infinite Hyperdeath (Act I Soundtrack) by Heaven Pierce Her aka game developer Arsi “Hakita” Patala 
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Genres: Drum and Bass, Industrial Metal, Ambient, Progressive Metal, Acidcore 
Nothing says “modern indie game development” more than a game built completely from the ground up by one person. Ultrakill’s developer “Hakita” is one of those kindly folkloric DIY figures that make video games such an extensive art form. The game is a painstaking gloriously bloody ode to Dooms of yesteryear but with plenty of its own fine tuned style. The perfect soundtrack for when you’re painting your personal Hell a darker shade of gore, but also would really like to kick your ass into shape if you need an adrenaline boost to your Quarantine blues.
Notable Track: Panic Betrayer 
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Risk of Rain 2 by Chris Christodoulou
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Genres: Progressive Rock, Space Rock, Space Ambient,  Post-Rock
Something about the country of Greece brings the best kind of futurism out of the country’s composers. Christodoulou’s Risk of Rain 2 soundtrack is no Bladerunner knock off. This soundtrack for the colorful sci-fi indie rougelike is punchier and less nocturnal than your typical synth-heavy sci-fi soundtrack. Risk of Rain is one of the more successful Kickstarter series around and has the best quality an indie game can have: it feels like a labor of love on all fronts. There’s no reason a rougelike like Rain of Ruin or Hades needs a soundtrack this good, but Christodoulou casts a spell with his electronic-driven prog rock that makes you want to keep respawning. A huge missed opportunity if Christodoulou does not get to soundtrack an earnest sci-fi action-adventure for even big screens. Oh! This soundtrack also features some spoken word segments from Werner Herzog; what more do you need to know?
Notable Track: The Rain Formerly Known As Purple
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Warhammer 40,000: Mechanicus by Guillaume David
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A big debut project from an up-and-coming composer Guillaume David. Prior to the making of this soundtrack, David was a video game voice actor who worked on a Resident Evil Devil May Cry crossover voicing the character of “Hunk.” Warhammer 40K might become a franchise that more people will care about solely based on the quality of this installment’s soundtrack. When you see the title Warhammer 40,000, what sort of sounds come to mind? If you guessed “Neo gothic cyber Gregorian chants that seamlessly melds the ancient and futuristic”, you would be correct. A turn-based action game could possibly fall into dull territory, but with a visual identity as strong as Warhammer 40K  melded with a suitable musical atmosphere, the action and world becomes irresistible. This soundtrack is a brisk 56 minutes and the other soundtrack on this list with a more conventional runtime. Not a second is wasted on this dynamic and fantastical soundtrack. Prior to hearing this soundtrack I had no intention of ever looking into playing a game based off of something as convoluted as Warhammer 40K, but now I very much want to know what these robot priests are about. That’s the magic of a quality soundtrack.
Notable track: Millenial Rage
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Honorable Mentions:
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Happy Listening! 
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spikebhm · 3 years ago
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To answer your question regarding cartoons. Oh that's me 100% haha and even music from video games too, one of my favourites are certain resident evil save room themes, especially 0 and 1 (the 2002 remake one though.) As well as the music Gerudo Valley and Zelda's Lullaby from The Legend Of Zelda Ocarina of Time.
This anon has some impressive taste!
I remember the Ocarina of Time soundtrack very well! I never played that game when it was released but later on played the Nintendo DS version and it was a blast for sure!
If I could add some good soundtracks to your list you could give a listen to, if you enjoy something like that:
I currently listen to :
BPM has an amazing soundtrack for what is a very simple but enjoyable first person rogue like shooter! You should check out the game itself or watch someone play it, it's loads of fun!
Monster Hunter is my #1 game franchise! I've been playing it since it was released for the PSP and I have yet played every single iteration of it available on any system except the MMO pc games which were not released to the west. It has so many good bits to listen to, sometimes I get very emotional when I hear "Proof a Hero" !!
Something a bit more recent, this is the dual alternative Album for Octopath traveler! The original album has a lot of amazing and characterful songs you could give a listen to but I really enjoy this specific arrangement!
This specific album is a sleeper hit I think, it has a lot of amazing and memorable tracks as well as some amazing pieces hidden. I have written a lot of stories just listening to the songs from that playlist, they are very inspirational and I always manage to give it a listen every once in a while when I work on some of my personal stuff!
Thank you for indulging me, anon!
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phiralovesloki · 4 years ago
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I know my queue ran out and I’ve been AWOL, but I can’t sleep so here are some random thoughts about Zelda music.
Gerudo Valley is an absolute banger. What the fuck.
Forest Temple is not the same kind of creepy as the Shadow Temple, but both are extremely creepy and terrifying. Forest Temple is kind of like ... good, yes, more, creep me out more, and Shadow Temple is the opposite. Like, no thank you, go away, fuck fuck no.
I love the overworld theme for Ocarina of Time. I don’t care, I don’t care.
It’s mad how they took 5 fucking notes and wrote 11 pieces of music (Zelda’s Lullaby was already a thing). They’re all good except for Nocturne of Shadow. Like, Sun’s Song? It’s so silly, but then you’re playing Wind Waker and the sun comes up over the ocean and you hear the little trill and DAMN SON.
Spirit Tracks. Is it a good game? No. Is the train overworld theme possibly one of the best pieces of video game music ever? Extremely yes. The remixes in particular are sick.
Twilight Princess has a downer of a soundtrack. The best pieces of music are the nighttime Hyrule Field theme and Midna’s Desperate Hour, and BOTH get constantly interrupted by the mediocre combat music. Lake Hylia is nice, though. Relaxing. I’m kind of sick of the Hidden Village them (do not @ me, spouse), and I prefer the Ocarina of Time version of Saria’s Song.
Oh, I do like the E3 trailer music, though, that’s some good shit.
Wind Waker! Oh mannnnn. Great overworld theme. Dragon Roost. Outset. Yessssss. ALSO the end credit music is unexpectedly emotional???
Majora’s Mask has good music but it’s all kind of like ... quietly perfect without making me want to put on the soundtrack in my off hours. Too atmospheric? I mean, I love Forest Temple’s music but I don’t want to listen to that to relax either.
Link’s Awakening’s soundtrack was always great, but the remake just absolutely blew me away. Like, damn, I didn’t realize how different every dungeon’s theme was, or how good they all are. ALSO Ballad of the Windfish for best piece of Zelda music, thank you and good night.
Skyward Sword? Look, man, I don’t know what to tell you. I know what they were going for and I don’t like almost any of it. It doesn’t feel like Zelda music to me. The Ballad of the Goddess is weak and gimmicky, which is how I’d describe the whole game. The only music I like are the romantic themes that play for Link and Zelda in Skyloft. Oh, and the Gate of Time music is actually really good, but you barely listen to it in the actual game.
“Wow, so I bet you feel like Breath of the Wild’s music also doesn’t feel like Zelda music--” WRONG I LOVE IT. ENJOY YOUR WRONGNESS.
Lost Woods/labyrinth/etc music? Best. Champion’s themes? Best. Kass? My guy. Kakariko Village? Love it. Rest of the villages? Also excellent. TARRY TOWN??? RITO VILLAGE??? DIVINE BEASTS???? FIGHTING A TALUS????
“But Phira, the theme--” is PERFECT. It’s PERFECT.
“But there’s no overworld theme--” THAT IS NOT A PROBLEM.
Like, just watch the 2017 pre-release trailer and soak that shit up. The ingenious melding of the classic Zelda themes with the new theme takes my breath away. It’s just good. AHHHHHHHHH.
Doo doo DOOOOOOOOOO doo dooooo ....
anyway, someone teach me classical guitar so I can learn to shred well enough to play Gerudo Valley.
feel free to append your correct opinions but dissent will be ignored, because I don’t care
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t0-th3-3nd · 4 years ago
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what kind of music the zls characters listen to
Sakura
-she has a pop playlist that she shares with Ai full of music from when they were alive that they collab on and it’s like 15 hours long
-sis 100% listens to taylor swift and you cannot convince me otherwise
-basically anything she hears on the radio, she dgaf who the artist is as long as it makes dopamine go brrr
-she a lil basic but that’s okay :)
-also she probably loves video game soundtracks just cuz they’re calming
Saki
-really anything as long as it sounds like Bad Bitch music that she can scream to
-all i can say is CORPSE
-she’d be OBSESSED with him
-also she listens to the holy emo trinity
-probably has their entire discographies memorized too smh
-she and tae have a screamo playlist together and they like to S C R E A M
Ai
-she and Sakura share a playlist full of pop from the early 2000s but she doesn’t use it nearly as much as Sakura does
-listened to mcr back in the good old days of mcr and went to a few of their concerts
-an og miku stan
-her music taste is pretty much all over the place but it’s all usually from the time she was alive
-she doesn’t really like newer music a lot but she has exceptions for anything scenecore because once again, scene ai is the best head canon and i will die on that hill
Junko
-pianos
-basically just classical music and really calm stuff
-she found mxmtoon and loves mxmtoon now
-she only has two playlists and one’s just mxmtoon and other really calming stuff and the other is Pianos
-not an avid music listener, she really only listens to yugiri play the shamisen bc yunko
Lily
-she mostly just listens to ariana grande and taylor swift n stuff like that
-she and Sakura definitely go to taylor swift concerts together
-but aside from that???
-baby shark. she literally has a playlist of nothing but baby shark
-she probably has a whole playlist of songs she found from gacha life music videos and honestly so did i back in The Days
Yugiri
-she doesn’t really get the concept of technology but she tries her best
-she has no playlists she just follows junko to listen to her playlists bc she can’t figure out how to make playlists poor bb
-but someone (probably lily) definitely showed her some shamisen tutorial videos on youtube and now she spends hours practicing junko’s favorite songs
-also she likes video game soundtracks and follows Sakura’s video game music playlist
Tae
-death metal
-need i say more?
-she loves to SCREAM to the music
-and also she likes crab rave bc it make brain go brrr :)
-anything with a weird beat and lots of loudness is her vibeeee
Kotaro
-he has no time for music
-except for Franchouchou’s discography
-he has all their songs on spotify and it’s literally the only thing he listens to so he can get the money you make from spotify lmao
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creepercraftguy · 4 years ago
Text
I decided I wanted to try one of those DR Ask meme’s, but I decided to do it a little differently and I’m just gonna answer all the questions.
This one is made by @muzumi-san but I didn’t repost theirs because I don’t want them to directly see my shitty opinions.
1. Favourite game?
Danganronpa 2: Goodbye Despair. It just had the best characters, best plot twists and best trials in my opinion.
2. Favourite Protagonist?
It depends. If it’s in terms of writing, Shuichi. Otherwise, it’s either Hajime, or Kaede.
3. Favourite antagonistic character?
Kokichi is my favorite in general of the three, but as an antagonist, I like Nagito more.
4. Favourite character?
Kokichi Ouma. I know, he’s a fan favorite and you’re probably sick of hearing him get talked about, but dude, he’s just great.
5. Best girl?
Mahiru Koizumi.
6. Best boy?
Gonta Gokuhara or Gundham Tanaka.
7. Favourite class trial from all the games?
For Game 1, it’s Case 2. I love the twists and use of the Red Herring aspect in regards to the locker room. For Game 2, Case 4 is my favourite, but Case 5 is the better one in terms of mystery. For Game 3, Case 4. The fact you have to rely on video game logic to solve the case is really neat.
8. Least favourite character?
Without a doubt, Yasuhiro Hagakure, for several reasons that I’ve stated previously.
9. Least favourite class trial?
Game 3, Case 3. That whole case was just bullshit after Bullshit.
10. What would be your Ultimate Title?
Ultimate Animator, like Mitarai, but you know...Better.
11. Favourite cast?
As I’ve already mentioned, Danganronpa 2. My least favorite member of that cast is Akane, but even her, and the more disliked characters like Teruteru and Hiyoko, I love all of them. They’re all great.
12. Favourite Danganronpa 3 character?
Seiko Kimura. She’s such a fun character who I think deserved better.
13. What’s your opinion on the Danganronpa 3 anime?
I fucking hate it. The only episodes of it that I actually consider to be good, are the first two episodes of Despair Arc, and the final episode. The characters and cast genuinely piss me off half the time, especially Juzo, Munakata and Ruruka, and the writing was just generally shit throughout the entire thing.
14. What do you think about Danganonpa 1 anime?
I actually think it’s alright. Video Game anime’s tend to not be as good as the games (unless it’s Persona 4′s animation, which was actually awesome) and the same goes for Danganronpa. The game is generally more enjoyable than the anime, but the anime wasn’t bad all things considered.
15. Your absolute OTP?
SAI-MAT-SU! SAI-MAT-SU! SHIP-THAT-GETS-SHIT-ON-TOO-MUCH! SAI-MAT-SU! SAI-MAT-SU!
16. Your absolute BROTP?
I guess Sakuraoi? I get why people ship them, but Sakura is one of the characters who canonically has a boyfriend, and I just think they make really good friends other than girlfriends. No disrespect for anyone who likes them together though.
17. Do you have an OT3? Which one?
I’m not crazy about my OT3′s, since they’re mostly two characters who are romantically involved, with a third wheel/wingman on the side, but yes, I do have at least one for each game. For the first game, it’s Chishimondo (Taka, Mondo and Chihiro) for the second game it’s Sonsoudam (Sonia, Gundham and Kazuichi) and the third game, it’s Tenhimiangie (Tenko, Himiko and Angie)
18. Favourite rare ship?
There’s a ship I like called Nagiseiko or Komamura, which is Nagito Komaeda x Seiko Kimura.
19. Who do you think is an underrated character?
There are quite a few, like Nekomaru and Mahiru for instance, but I absolutely have to say Mondo. He has arguably some of the best characterization among the DR1 cast, and he’s my favorite killer in the first game purely because of his backstory and motive, and how he reflects upon the second case’s whole theme, and yet nobody seemed to focus on that importance. God Speed, you wonderful JoJo reference.
20. Who do you think is an overrated character?
Please don’t hurt me when I say this, but absolutely Chiaki. Many can chew me out for liking Kokichi, who in himself is overrated, but for a deuteragonist, Chiaki really doesn’t do an awful lot until Chapter 4-5
21. Favourite voice actor?
In terms of performance, either Derek Stephen Prince (Fuyuhiko and Kokichi) or Marieve Herington (Celeste)
22. Favourite talent?
Ultimate Detective. Shuichi and Kyoko are both really cool.
23. Favourite mascot?
Monokuma, duh! Compared to Monomi and the Monokubs, neither of them have shit on him.
24. Favourite Monokub?
1000% Monodam. All of them suck, except for him. (And Monotaro’s fine for the most part, but Monodam will always be the best)
25. Least favourite mascot?
Mono-fucking-phanie.
26. Favourite execution?
Leon Kuwata’s, the 1000 Blows. As they say, you never forget your first.
27. Least favourite execution?
Mikan Tsumiki’s, Bye Bye Ouchies. For reasons I don’t think I even need to state.
28. Favourite unused execution?
I really like Kazuichi’s unused execution that involves the drill.
29. Which character should survived in your opinion?
If we’re talking characters I wanted to survive, then I would’ve loved to see Chihiro make it to the end of DR1. As much as I love the importance of his passing, I really wanted him to get out alive and unscathed.
30. Which character would’ve deserved to survive?
In each game, there’s at least one character I think should’ve deserved to make it out alive. For the first game, it’s absolutely Taka, for the second, Hiyoko, even though I’m not strong on her, and for the third game, Ryoma, for the same reason everyone else thinks he should’ve lived.
31. Is there a character you think who shouldn’t have survived but did?
Yasuhiro did basically nothing to contribute to the class trials, or the overall progress in figuring out the mysteries of the academy. He never pulled his weight, and for some reason, he still managed to live through the killing game.
32. Least favourite protagonist?
I love her, but Komaru. She just doesn’t reach the same level as the others.
33. Character with the best clothing?
Celeste absolutely nails the gothic lolita style and it fits really well with the type of character that she is.
34. Best character design?
Gundham and Celeste.
35. A character who should’ve got more character development?
Kirumi, without question. She’s arguably my least favorite in the V3 gang purely because of her lack of development. She deserved better writing than what she got.
36. Character who looks amazing but you don’t like?
I love Ruruka’s design, but I hate Ruruka’s character. The same goes for Sonosuke Izayoi, who looks badass but got no development.
37. Favourite minor character?
For the little screen time he got, I vibe with Taichi Fujisaki.
38. Favourite eyes?
What? Uh...no preference?
39. Smartest murder plan?
Gundham’s plan in the 4th case of the 2nd game. He used pretty much every aspect of the funhouse to pull his plan off, and I love it.
40. Favourite culprit?
Gundham Tanaka, for what I’ve just mentioned, plus his motivation, and overall character.
41. Person you’ve never expected to become a culprit but they became? (Doesn’t include Chiaki)
I guess Mondo, Peko and Kiyo from each of the games. They all exude the energy that they COULD kill someone, but the chances of them actually doing it don’t seem that high, and yet...
42. Honest opinion on Tsumugi Shirogane?
I thought she was boring character at first, even after she was revealed to be the mastermind, but I’ve come around since then and I respect her as a villain a lot more. Being the only villain in the game who’s not directly tied to Junko, that at least gives her a bit of uniqueness.
43. Describe Monaca Towa in 3 words!
Piss Baby UGH!
44. Describe Nagito Komaeda in 3 words!
Extremely Entertaining Character
45. Unpopular opinion?
I think Hifumi Yamada is a pretty decent character overall. His Free Time Events, while awkward, were quite enjoyable, and he conveys the strong message that appearances aren’t everything. He’s aware of how different he looks compared to everyone else, but to him, it’s what’s on the inside and what he can do that matters.
46. Unpopular headcanon?
I don’t really have many major headcanons, and I have none that I would consider unpopular. I guess I’ll say “The V3 cast have a group chat in a Non-Despair AU that they meme the shit out of.”
47. A headcanon you have about a character?
In the ask blog that I run, Mikan and Ibuki are an item, and after they become one, Mikan discards her bandages and dyes a highlight in her hair. I live for that, so I guess that’s my answer.
48. Favourite OST?
If we’re talking about a game soundtrack, then either Danganronpa 2′s, or Ultra Despair Girl. If we’re talking about my favourite song in the whole series though, then my favourite is the opening theme to Future Arc in DR3, Dead or Lie.
49. Favourite mini game?
I don’t really have one. I have minigames that I like, and Minigames that I hate (looking at you “Improved” Hangman’s Gambit) But I guess I like Scrum Debate in concept a lot.
50. Favourite game design?
V3 is the most aesthetically pleasing DR game.
51. Character you thought you were gonna dislike but loved in the end?
Maki was such a piece of shit in my opinion at the beginning of V3. Of course, the development she gets reprimands that amazingly. I WOULD say Tenko, but I hated Tenko when I finished V3, and it was only after a short time later that I really turned around on her.
52. Character you thought you would like but disliked in the end?
I guess Angie? She was pretty annoying even before I outright disliked her, but then the whole third chapter brainwashing thing happened and I’m like, “this bitch suck for real!”
53. Favourite game end?
Danganronpa 2′s, and I don’t wanna hear all the “Ugh, the anime bullshit, ugh!” From a writing perspective, the second game just had the most enjoyable ending.
54. Least favourite game end?
I guess Danganronpa 1′s but even that wasn’t too bad. I have incredibly mixed feelings about V3′s twist ending, but I’ve grown to accept that it happened and there’s not a lot I can do about it...
55. Favourite love hotel scene?
Kaede’s. J-Just Kaede’s...That scene gives me the right amount of serotonin that I can keep going with my day.
56. Best free time events?
Hard to say, but I really liked Taka’s. Most of the FTE’s in Danganronpa tend to be pretty nice (unless you’re Hiro), but for him, I loved learning about the circumstances behind his family, how it corrolates with why he acts the way he does, his spite against people who call themselves “geniuses” and why they suck, and everything about his character just hits right.
57. Character who should’ve lived longer?
Kirumi or Ryoma.
58. V3 Pregame! headcanon?
“They aren’t evil creatures with a pessimistic look on life!” Seriously, why the hell do people headcanon the pre-game V3 cast as evil and masochistic bastards. Sure, their look on life was very cynical and pessimistic, and some of them wanted to join V3 for the money or the fame, but that’s just basic human nature and desire. That doesn’t mean everyone in V3 was an inherently bad person before they joined Danganronpa. They aren’t the remnants of despair for fucks sake.
59. Favourite moment?
Shuichi’s final stand in V3 really showed his growth in character, and his refutation “WE’RE GONNA END DANGANRONPA!” gave me goosebumps.
60. Saddest moment?
Gundham’s Execution made me cry, and I almost shed tears in Peko’s final moments. My answer therefore, is those two.
61. Character who looks like the love child of ???
Shuichi has always looked like the love child of Makoto and Kyoko or Makoto and Mukuro. I don’t have any parental headcanons though, and prefer to think of Shuichi as his own character.
62. Describe Mikan Tsumiki in 3 words!
Needs Love Mending! She’s an emotionally broken girl who needs love to heal her fragile heart.
63. Describe Kyoko Kirigiri in 3 words!
The Best Deuteragonist. By that, I mean out of all the characters who are most relevant to the plot alongside the protagonist and antagonist (which includes Chiaki and I guess Kaito too) Kyoko is the best one in my opinion.
64. Which character seemed like they were gonna be a culprit but they wasn’t?
I honestly expected Sonia to kill someone several times in DR2, but she ended up making it to the end. I’m not disappointed though, and I’m glad she never ended up snapping.
65. Who did you never expected to die but they died?
Kaede, no doubt about it. C’mon, she was set up to be the protagonist and then she got executed falsely. Rantaro also surprised me honestly, as did Fake Togami in Game 2.
66. Describe the last trial from V3 in 3 words!
An Absolute Clusterfuck. Not the bad kind, mind you, but Jesus, that trial was long and confusing.
67. Which character would you never want to meet in real life?
There are several honestly, but I’m gonna narrow it down and say Junko. Anyone who meets her is doomed to have their life ruined.
68. Which character would you like to meet in real life?
I relate to most of the weeb and dorky characters, so I guess either Hifumi or Non-Evil Tsumugi.
69. Choose one character which you would take with you on a trip.
Mikan would be handy to have around in case I get injured while on a hike or something.
70. Character you would have a sleepover with?
I don’t feel any sort of attraction to her romantically, and I tend not to for fictional characters, but Kaede is someone I’d really want to hang out and be friends with.
71. Character you can relate to?
Makoto, and I know that’s the whole point of his character, but even though he’s kind of basic and lacking in any significant personality, I still like him a lot.
72. Character you can relate to but you dislike them?
I sympathize with Kiyo’s plight, and how he suffered a lot of emotional abuse from his sister, but with his final moments and how much bullshit came from it (particularly the implied incest subplot) I just couldn’t feel anything except eagerness when I watched him die.
73. Character who deserved better?
Than what they got, I guess Taka.
74. What do you think of Hiyoko Saionji?
If she had survived the game, she’d have been recognized as great a character as Fuyuhiko, since she would have had time to develop. Unfortunately, her lack of growth thanks to her death relegates her into just being “that bitch from Danganronpa” In general though, I don’t dislike her at all, I’m just not as strong on her as I am the rest of DR2′s cast, or DR’s cast in general.
75. Describe Gonta Gokuhara in 3 words!
The Best Boy.
76. Favourite research lab?
The research labs are a cool concept that I really wanted to see more of in things like Fangans. I think my favorite is either Shuichi’s or Kokichi’s.
77. What do you think of the fandom?
Honest to god, I feel more comfortable in the DR Fandom than I do any other Fandom I’m a part of. We have cringe, toxicity and the same old jokes, yes, but other Fandom’s I’m in, like Persona and My Hero Academia, have the same on a whole other level. I think the majority of the Danganronpa Fandom truly does genuinely care about the game series and I appreciate that.
78. Favourite random/unnecessary scene?
The Man’s Nut scene in Danganronpa 2 was god damn hilarious. I never ever really thought the Peeping Tom scenes in each game were wholly necessary and just existed as cheap fanservice, but the Man’s Nut scene is SO damn funny!
79. Which character has the cutest design?
Chihiro is the most adorable bean in the universe.
80. Hope or Despair?
I have no real preference, but I choose Hope because I like to think I’m not a bad person.
81. Could you be the Ultimate Lucky Student?
Probably not. I dunno.
82. Favourite chapter?
DR2 Chapter 4. The funhouse chapter hit differently.
83. Least favourite chapter?
DR2 Chapter 3 and DRV3 Chapter 3. The former primarily due to the Despair Disease and Nekomaru’s death at the hands of Akane’s stupidity, and the latter because of reasons I’ve already mentioned, particularly Angie’s Student Council.
84. Which character do you easily forget?
Pretty much half the Danganronpa 3 cast. Particularly Tengan, Izayoi, Gozu and Bandai.
85. Could you be a Dangan Protag? Why?
I’d love to be, but I’m not as quick-witted or inquisitive as the likes of Makoto, Hajime and Shuichi.
86. Favourite Anthology chapter?
I like a lot of them, but the one where they all make chocolate is really cute.
87. Describe Peko Pekoyama in 3 words!
She’s pretty cool. There’s not much to say about her. Even if she is the one who killed Mahiru, a character I love, she’s a lot more important to the plot than many realize, especially in regards to Fuyuhiko’s subplot.
88. Describe Mondo Oowada in 3 words!
Completely Underrated Marvel. Just refer to Question 19.
89. Least favourite Danganronpa 3 character?
Pretty much any of them that aren’t Seiko, Ryota, or Yukizome. I’m gonna say Juzo though, because of his whole bullshit that Junko used against him, and how the tragedy is primarily his fault.
90. Do you like Junko?
Not at first, but I like her a lot more as a villain now. She wasn’t that fun in the first game, but was better in the second.
91. What do you think of Monokuma?
As far as game mascots go, he’s alright, however, the more the series goes on, the less relevant he becomes. In V3, he serves no real importance, and the game may have been just as good without him, leaving us with just the Monokubs. I hate the Monokubs, but that’s primarily because their existence just takes Monokuma’s importance away. V3 would be so much better if we had one without the other, either way around.
92. Least favourite Monokub?
*Heavy breathing* Mono... *Heavy breathing* Fucking... *HEAVY BREATHING* PHANIIIIIIIIIIIIIIIEEEE!
93. Did you like the Monokubs?
Not for the most part. Monophanie and Monokid suck, and I hate them both. Monosuke sucks for similar reasons, but he’s just kinda...boring...Up until the whole incest imagery in Chapter 4′s trial, Monotaro was actually ok, and had some really funny lines, and as I’ve mentioned, I love Monodam a whole lot, since he was the only one who had something close to a character arc.
94. Did you like the Warriors of Hope?
I guess? I do feel bad for most of them, but at the same time, they can be really annoying. They ARE just kids, so I get it, but still. Masaru, I really didn’t care for. He was arguably the most annoying, and Jataro, while I felt bad for him, wasn’t much better. Kotoko was pretty fun in the end, and Nagisa was a really well written character with a strong morality to him. Monaca is a pretty sinister villain too, but I don’t like her as much as Junko and Tsumugi.
95. What do you think of Gundham Tanaka?
HE IS EXCELLENT AND I LOVE HIM SO MUCH! Also, as I’m writing this, it’s his Bday, so happy Bday to Gundham Tanaka.
96. Who’s an overrated character you dislike?
I said Chiaki was overrated, but I don’t dislike her. I guess people like Kirumi too much considering how little development she gets overall.
97. Overrated ship which is your NOTP?
Komahina, do not test me on this. Everywhere I go, I see that ship that I know, from analyzing Nagito and Hajime’s relationship throughout the series, is incredibly toxic and would never realistically happen simply due to Nagito’s nature, and the way his FTE’s end means nothing to me.
98. Outfit you dislike?
Everyone’s always saying that Akane’s design sucks, and while I’m not too concerned on it overall, I do completely agree.
99. Your absolute NOTP?
Komahina again, and I guess JunkoMikan.
100. Opinion on all the Protagonists!
Makoto is relatable as hell, and I sympethise with him a lot. It’s quite fun to play as him in the first game, because he reacts more regularly to the characters in a way that most people probably would. I love Hajime’s reactions, and his backstory. I’m not too fond on most of the memes around him, like Organe Juice and the 91cm Titties, but in general, his reactions to things and the way he tends to call out his classmates is pretty entertaining. As I mentioned, Komaru, and I guess Toko, are my least favorite protagonist(s) but I still care about them both greatly. Komaru is as relatable as her brother, and UDG gives Toko the character development she so greatly needed in Game 1. Kaede is amazing, and is a character who gets too cussed out by people both in the game, and outside of it, and her death was super relevant, and an amazing twist I didn’t see coming. She’s just awesome in general. Shuichi, while Kaede’s death did upset me, he was an equally great protagonist, and I loved watching his growth throughout V3.
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